Announcing GeForce Hotfix Driver 378.57
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Today we released a new Hotfix driver that addresses the following issues: - Fixed crash in Minecraft and some other Java-based titles - Resolved 'Debug Mode' as default option on Pascal based GPUs It can be accessed here: http://nvidia.custhelp.com/app/answers/detail/a_id/4378 More information about Hot fix drivers: A GeForce driver is an incredibly complex piece of software, We have an army of software engineers constantly adding features and fixing bugs. These changes are checked into the main driver branches, which are eventually run through a massive QA process and released. Since we have so many changes being checked in, we usually try to align driver releases with significant game or product releases. This process has served us pretty well over the years but it has one significant weakness. Sometimes a change that is important to many users might end up sitting and waiting until we are able to release the driver. The GeForce Hotfix driver is our way to trying to get some of these fixes out to you more quickly. These drivers are basically the same as the previous released version, with a small number of additional targeted fixes. The fixes that make it in are based in part on your feedback in the Driver Feedback threads and partly on how realistic it is for us to quickly address them. These fixes (and many more) will be incorporated into the next official driver release, at which time the Hotfix driver will be taken down. To be sure, these Hotfix drivers are beta, optional and provided as-is. They are run through a much abbreviated QA process. The sole reason they exist is to get fixes out to you more quickly. The safest option is to wait for the next WHQL certified driver. But we know that many of you are willing to try these out. These HotFix drivers represent a lot of additional work by our engineering teams, I hope they provide value for you. We’ll try it out and see if people like the idea and want us to continue.
Today we released a new Hotfix driver that addresses the following issues:

- Fixed crash in Minecraft and some other Java-based titles
- Resolved 'Debug Mode' as default option on Pascal based GPUs

It can be accessed here:

http://nvidia.custhelp.com/app/answers/detail/a_id/4378





More information about Hot fix drivers:

A GeForce driver is an incredibly complex piece of software, We have an army of software engineers constantly adding features and fixing bugs. These changes are checked into the main driver branches, which are eventually run through a massive QA process and released.

Since we have so many changes being checked in, we usually try to align driver releases with significant game or product releases. This process has served us pretty well over the years but it has one significant weakness. Sometimes a change that is important to many users might end up sitting and waiting until we are able to release the driver.

The GeForce Hotfix driver is our way to trying to get some of these fixes out to you more quickly. These drivers are basically the same as the previous released version, with a small number of additional targeted fixes. The fixes that make it in are based in part on your feedback in the Driver Feedback threads and partly on how realistic it is for us to quickly address them. These fixes (and many more) will be incorporated into the next official driver release, at which time the Hotfix driver will be taken down.

To be sure, these Hotfix drivers are beta, optional and provided as-is. They are run through a much abbreviated QA process. The sole reason they exist is to get fixes out to you more quickly. The safest option is to wait for the next WHQL certified driver. But we know that many of you are willing to try these out.

These HotFix drivers represent a lot of additional work by our engineering teams, I hope they provide value for you. We’ll try it out and see if people like the idea and want us to continue.

#1
Posted 01/31/2017 11:22 PM   
Thank You GeForce team members ! These drivers work good so far :)
Thank You GeForce team members ! These drivers work good so far :)

MSI GTX 1070 AERO 8G OC
I7 Skylake 6700k
Gigabyte Z170X-G1-Gaming7(Bios F8)
32GB DDR4 2400MHz, SSD HD
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Samsung 46" HDTV via HDMI
Onboard Sound Card (Creative Sound Core 3D)

#2
Posted 02/01/2017 02:28 AM   
May i ask is hardware nvidia cuda encoding thing enable again? it seem to have disappeared in the 378.49, so i have to use the 337 series to get it back.
May i ask is hardware nvidia cuda encoding thing enable again? it seem to have disappeared in the 378.49, so i have to use the 337 series to get it back.

#3
Posted 02/01/2017 02:28 AM   
[quote="GMAlonzo"] May i ask is hardware nvidia cuda encoding thing enable again? it seem to have disappeared in the 378.49, so i have to use the 337 series to get it back. [/quote] NVCUVENC was deprecated with R337 branch in favor of the NVENC which offers superior video quality. NVENC is supported on Kepler based GPUs and higher.
GMAlonzo said:
May i ask is hardware nvidia cuda encoding thing enable again? it seem to have disappeared in the 378.49, so i have to use the 337 series to get it back.


NVCUVENC was deprecated with R337 branch in favor of the NVENC which offers superior video quality. NVENC is supported on Kepler based GPUs and higher.

We can't fix your bug if we can't reproduce it. Please provide as much details as possible including specs, steps to reproduce, graphics settings used, etc..

For GeForce driver issues, please leave feedback in driver feedback form: Driver Feedback

For SHIELD Tablet issues/requests, please leave feedback in the SHIELD Tablet feedback form: SHIELD Tablet Feedback

For SHIELD Android TV issues/requests, please leave feedback in the SHIELD feedback form: SHIELD Feedback

I am also available on Twitter:
www.twitter.com/manuelguzman

#4
Posted 02/01/2017 02:47 AM   
[quote="ManuelGuzman"][quote="GMAlonzo"] May i ask is hardware nvidia cuda encoding thing enable again? it seem to have disappeared in the 378.49, so i have to use the 337 series to get it back. [/quote] NVCUVENC was deprecated with R337 branch in favor of the NVENC which offers superior video quality. NVENC is supported on Kepler based GPUs and higher. [/quote] Guess i will pick up a 1050 4gb sooner ;)
ManuelGuzman said:
GMAlonzo said:
May i ask is hardware nvidia cuda encoding thing enable again? it seem to have disappeared in the 378.49, so i have to use the 337 series to get it back.


NVCUVENC was deprecated with R337 branch in favor of the NVENC which offers superior video quality. NVENC is supported on Kepler based GPUs and higher.


Guess i will pick up a 1050 4gb sooner ;)

#5
Posted 02/01/2017 03:24 AM   
Was it determined the debug forced on was just cosmetic,(not enabled) outside the obvious fact that you couldn't actually turn it on if needed? Not sure I need to install this driver.
Was it determined the debug forced on was just cosmetic,(not enabled) outside the obvious fact that you couldn't actually turn it on if needed?

Not sure I need to install this driver.

x5675@ 4.51Ghz
msi gamingX 1080
12gb ddr3 1600 tri channel
840 evo ssd
silent pro gold 1000w psu
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Win10 1703

#6
Posted 02/01/2017 03:35 AM   
Does this hotfix address the flickering issues with HFTS/PCCS shadows in Watch Dogs 2? Assume not since it isn't mentioned. Any ETA on this fix.
Does this hotfix address the flickering issues with HFTS/PCCS shadows in Watch Dogs 2? Assume not since it isn't mentioned. Any ETA on this fix.

Asus GTX 1080 TI OC Edition ; Corsair 750D Full Tower; I7 6700K CPU @ 4.0; Corsair Hydro H110i Liquid CPU Cooler; Asus Maximus VIII Formula MB; BenQ XL2720Z Monitor @1920x1080 @ 120 HZ; 16GB Corsair Vengeance DDR 4 Memory @ 2666 MHZ;1 Samsung 850 EVO SSD 500 GB; 1 Seagate 3TB Sata Hard Drives @ 7500; EVGA Supernova G1 Power Supply 1,000W; Creative XFI Titanium; Windows 10 Pro (64)

#7
Posted 02/01/2017 04:47 AM   
[quote="specialkone"]Does this hotfix address the flickering issues with HFTS/PCCS shadows in Watch Dogs 2? Assume not since it isn't mentioned. Any ETA on this fix.[/quote] No it does not.
specialkone said:Does this hotfix address the flickering issues with HFTS/PCCS shadows in Watch Dogs 2? Assume not since it isn't mentioned. Any ETA on this fix.


No it does not.

We can't fix your bug if we can't reproduce it. Please provide as much details as possible including specs, steps to reproduce, graphics settings used, etc..

For GeForce driver issues, please leave feedback in driver feedback form: Driver Feedback

For SHIELD Tablet issues/requests, please leave feedback in the SHIELD Tablet feedback form: SHIELD Tablet Feedback

For SHIELD Android TV issues/requests, please leave feedback in the SHIELD feedback form: SHIELD Feedback

I am also available on Twitter:
www.twitter.com/manuelguzman

#8
Posted 02/01/2017 04:47 AM   
[quote="outrage23"]Was it determined the debug forced on was just cosmetic,(not enabled) outside the obvious fact that you couldn't actually turn it on if needed? Not sure I need to install this driver. [/quote] The drivers reverts the behavior to the way it was with our previous 376.33 driver
outrage23 said:Was it determined the debug forced on was just cosmetic,(not enabled) outside the obvious fact that you couldn't actually turn it on if needed?

Not sure I need to install this driver.


The drivers reverts the behavior to the way it was with our previous 376.33 driver

We can't fix your bug if we can't reproduce it. Please provide as much details as possible including specs, steps to reproduce, graphics settings used, etc..

For GeForce driver issues, please leave feedback in driver feedback form: Driver Feedback

For SHIELD Tablet issues/requests, please leave feedback in the SHIELD Tablet feedback form: SHIELD Tablet Feedback

For SHIELD Android TV issues/requests, please leave feedback in the SHIELD feedback form: SHIELD Feedback

I am also available on Twitter:
www.twitter.com/manuelguzman

#9
Posted 02/01/2017 04:48 AM   
I just installed these drivers. I have an Asus Strix 1070. Debug mode is still grayed out and checked for me [img]http://i.imgur.com/ypg1UUv.png[/img] [img]http://i.imgur.com/FxbSbEd.png[/img]
I just installed these drivers. I have an Asus Strix 1070. Debug mode is still grayed out and checked for me

Image

Image

#10
Posted 02/01/2017 07:06 AM   
^^i installed on top of 378.49 & the debug mode is working now. (lazy clean install) i suggest use DDU & re-install again.
^^i installed on top of 378.49 & the debug mode is working now. (lazy clean install)

i suggest use DDU & re-install again.
[quote="khanmein"]^^i installed on top of 378.49 & the debug mode is working now. (lazy clean install) i suggest use DDU & re-install again. [/quote] I used DDU for this install. I'll try it again tomorrow.
khanmein said:^^i installed on top of 378.49 & the debug mode is working now. (lazy clean install)

i suggest use DDU & re-install again.


I used DDU for this install. I'll try it again tomorrow.

#12
Posted 02/01/2017 07:54 AM   
Does this fix the GTX 980 Ti compute problems, where it was completely failing to compute when the "Optimize for Compute" setting was set to its default value of off?
Does this fix the GTX 980 Ti compute problems, where it was completely failing to compute when the "Optimize for Compute" setting was set to its default value of off?

#13
Posted 02/01/2017 08:28 AM   
[quote="JacobKlein"]Does this fix the GTX 980 Ti compute problems, where it was completely failing to compute when the "Optimize for Compute" setting was set to its default value of off?[/quote] most likely nope. wait for around mid Feb next WHQL.
JacobKlein said:Does this fix the GTX 980 Ti compute problems, where it was completely failing to compute when the "Optimize for Compute" setting was set to its default value of off?


most likely nope. wait for around mid Feb next WHQL.
Fix for low gpu usage in Civilization VI with SLI?
Fix for low gpu usage in Civilization VI with SLI?

Intel Core i7 5930K | Asus TUF Sabertooth X99 | 4x4GB DDR4 2666 G.Skill | 2x EVGA NVIDIA GeForce GTX 1080 FE SLI | Sound Blaster Z | Seasonic 1KW Platinum | Samsung 850Pro 256 + 850EVO 500 + 1,5TB WD CB | HYDRA Desk full modded | ASUS ROG PG348Q | Razer: DeathAdder - BlackWidow CS - Kabuto | Logitech Z-5500 + Turtle Beach Z60 |
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#15
Posted 02/01/2017 09:35 AM   
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