GPU spikes in BF4 beta
Hi all, I am currently experiencing some weird issues with regard to GPU spikes. In an empty server, the spikes occur only when i start firing my weapon. When I am running around the map or in a vehicle, I don't experience these spikes at all. And when these spikes occur, I don't notice a drop in fps either but there seems to be some microstutter involved when it occurs. I have tried lowering settings but the same issue occurs. . In a 64p server , i will consistently get these GPU spikes throughout the match but I don't have any issues with CPU spikes in game or drops in fps at all. My specs are as follows: i5-2500k (OCed to 4.4Ghz) GTX 770 4GB (331.40 beta drivers) Windows 8 [img]http://i.imgur.com/OTJPvTJ.jpg[/img] Appreciate any advice on this. Thanks.
Hi all,

I am currently experiencing some weird issues with regard to GPU spikes. In an empty server, the spikes occur only when i start firing my weapon. When I am running around the map or in a vehicle, I don't experience these spikes at all. And when these spikes occur, I don't notice a drop in fps either but there seems to be some microstutter involved when it occurs. I have tried lowering settings but the same issue occurs. . In a 64p server , i will consistently get these GPU spikes throughout the match but I don't have any issues with CPU spikes in game or drops in fps at all.

My specs are as follows:

i5-2500k (OCed to 4.4Ghz)
GTX 770 4GB (331.40 beta drivers)
Windows 8

Image

Appreciate any advice on this.

Thanks.

#1
Posted 10/14/2013 09:11 AM   
how did you open the down-left graph?
how did you open the down-left graph?

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#2
Posted 10/14/2013 11:41 AM   
you gotta open your console by pressing tilde (the key beside 1) and type "perfoverlay.drawgraph 1
you gotta open your console by pressing tilde (the key beside 1) and type "perfoverlay.drawgraph 1

#3
Posted 10/14/2013 02:21 PM   
Another thing I noticed is that the spikes occur when I fire at objects that are on the map itself; whereas if i were to fire my weapon into the sky for example or into the distance at some building which is not within the boundaries of the map, there won't be any spikes....
Another thing I noticed is that the spikes occur when I fire at objects that are on the map itself; whereas if i were to fire my weapon into the sky for example or into the distance at some building which is not within the boundaries of the map, there won't be any spikes....

#4
Posted 10/14/2013 03:39 PM   
Made a couple of videos on this... http://www.youtube.com/watch?v=zOjaIkvvpNg http://www.youtube.com/watch?v=-Lh1LWUfcyM
Made a couple of videos on this...



#5
Posted 10/15/2013 03:19 AM   
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