Official NVIDIA 326.41 BETA Display Driver Feedback Thread (Released 7/30/13)
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Today we are releasing the Geforce 326.41 BETA display driver, the third driver from our R325 driver branch. This driver includes all of the enhancements and performance improvements of our previous two R325.xx drivers while fixing a number of bugs reported by end users with our last driver. This driver enables GeForce to SHIELD streaming and is also a recommended driver update for the Windows 8.1 Preview. For list of additional features and bug fixes, please download the R326.41 Release Notes: [url]http://us.download.nvidia.com/Windows/326.41/326.41-win8-win7-winvista-desktop-release-notes.pdf[/url] [b]Geforce Desktop GPUs:[/b] Windows Vista/Windows 7/Windows 8 32-bit: [url]http://www.geforce.com/drivers/results/64632[/url] Windows Vista/Windows 7/Windows 8 64-bit: [url]http://www.geforce.com/drivers/results/64633[/url] Windows XP 32-bit: [url]http://www.geforce.com/drivers/results/64634[/url] Windows XP 64-bit: [url]http://www.geforce.com/drivers/results/64636[/url] [b]Geforce Notebook GPUS:[/b] Windows Vista/Windows 7/Windows 8 32-bit: [url]http://www.geforce.com/drivers/results/64635[/url] Windows Vista/Windows 7/Windows 8 64-bit: [url]http://www.geforce.com/drivers/results/64637[/url] [b]Providing Feedback:[/b] Please feel free to leave feedback for any driver related issues specific to this driver. By providing your information here, you may also help others who may be experiencing the same issue you are. The more information we receive from you and others, the easier it will be for us to reproduce this issue in our labs and provide a fix through a future driver. Please provided the following information we request as best you can. Alternately, you may provide this same information through our NVIDIA Display Driver Feedback Form from the URL below: [url]http://surveys.nvidia.com/index.jsp?pi=6e7ea6bb4a02641fa8f07694a40f8ac6[/url] Please provide the following information as best you can: 1) Graphics card/GPU make and model: 2) Is this a driver regression? If yes, what was the last driver version which did not have this driver bug? 3) Operating System: 4) Is your graphics card manually overclocked/factory overclocked? If your graphics card is factory overclocked or manually overclocked, we recommend that you lower the clock speeds of your graphics card to NVIDIA reference clock speeds and then make another attempt to reproduce the issue you are encountering. For graphics cards which are factory overclocked, you may use a 3rd party utility such as eVGA Precision or MSI Afterburner to adjust the clock speeds of your graphics card. Our NVIDIA Products page lists the NVIDIA reference clock speeds for each of our GPUs. 5) If your issue is specific to a game or application, please provide the title and if possible version of the software 6) Describe the display driver issue you are encountering and if possible include step by step instructions on how to reproduce this bug. Please use the knowledge base article "How to provide valuable feedback to NVIDIA" as a guide to help you include information that will help us root cause the problem. [url]http://nvidia.custhelp.com/app/answers/detail/a_id/3141[/url] 7) Software/driver issues can sometimes be specific to a users system configuration. Please provide your system information so that we may attempt to match it as closely as possible. CPU make and model: Amount of system memory: Motherboard make and model (if OEM system, please provide your PC make and model instead): Motherboard BIOS version: Monitor(s) make and model: Sound card make and model: 8) If your system meets the driver requirements however the installation process fails or gives you an error message, please reinstall the driver with logging enabled so that we may investigate the cause for this issue. Instruction available from the URL below: [url]http://nvidia.custhelp.com/app/answers/detail/a_id/3171[/url] 9) If you are seeing constant TDRs/BSOD in desktop apps/games, providing the logs from your crash dump files may assist us in understanding the cause. Here is a KBA with more information on collecting crash dump files: [url]http://nvidia.custhelp.com/app/answers/detail/a_id/3335/session/L3RpbWUvMTM3NTE5NDAwOS9zaWQvN2psRGN3d2w%3D[/url] Please send the crash dump files to driverfeedback@nvidia.com. Make sure to include description of the problem, driver version and your system specification with your email.
Today we are releasing the Geforce 326.41 BETA display driver, the third driver from our R325 driver branch. This driver includes all of the enhancements and performance improvements of our previous two R325.xx drivers while fixing a number of bugs reported by end users with our last driver. This driver enables GeForce to SHIELD streaming and is also a recommended driver update for the Windows 8.1 Preview. For list of additional features and bug fixes, please download the R326.41 Release Notes:

http://us.download.nvidia.com/Windows/326.41/326.41-win8-win7-winvista-desktop-release-notes.pdf

Geforce Desktop GPUs:
Windows Vista/Windows 7/Windows 8 32-bit:
http://www.geforce.com/drivers/results/64632

Windows Vista/Windows 7/Windows 8 64-bit:
http://www.geforce.com/drivers/results/64633

Windows XP 32-bit:
http://www.geforce.com/drivers/results/64634

Windows XP 64-bit:
http://www.geforce.com/drivers/results/64636

Geforce Notebook GPUS:
Windows Vista/Windows 7/Windows 8 32-bit:
http://www.geforce.com/drivers/results/64635

Windows Vista/Windows 7/Windows 8 64-bit:
http://www.geforce.com/drivers/results/64637

Providing Feedback:
Please feel free to leave feedback for any driver related issues specific to this driver. By providing your information here, you may also help others who may be experiencing the same issue you are. The more information we receive from you and others, the easier it will be for us to reproduce this issue in our labs and provide a fix through a future driver. Please provided the following information we request as best you can. Alternately, you may provide this same information through our NVIDIA Display Driver Feedback Form from the URL below:

http://surveys.nvidia.com/index.jsp?pi=6e7ea6bb4a02641fa8f07694a40f8ac6

Please provide the following information as best you can:

1) Graphics card/GPU make and model:
2) Is this a driver regression? If yes, what was the last driver version which did not have this driver bug?
3) Operating System:
4) Is your graphics card manually overclocked/factory overclocked? If your graphics card is factory overclocked or manually overclocked, we recommend that you lower the clock speeds of your graphics card to NVIDIA reference clock speeds and then make another attempt to reproduce the issue you are encountering. For graphics cards which are factory overclocked, you may use a 3rd party utility such as eVGA Precision or MSI Afterburner to adjust the clock speeds of your graphics card. Our NVIDIA Products page lists the NVIDIA reference clock speeds for each of our GPUs.
5) If your issue is specific to a game or application, please provide the title and if possible version of the software
6) Describe the display driver issue you are encountering and if possible include step by step instructions on how to reproduce this bug. Please use the knowledge base article "How to provide valuable feedback to NVIDIA" as a guide to help you include information that will help us root cause the problem.

http://nvidia.custhelp.com/app/answers/detail/a_id/3141

7) Software/driver issues can sometimes be specific to a users system configuration. Please provide your system information so that we may attempt to match it as closely as possible.

CPU make and model:
Amount of system memory:
Motherboard make and model (if OEM system, please provide your PC make and model instead):
Motherboard BIOS version:
Monitor(s) make and model:
Sound card make and model:

8) If your system meets the driver requirements however the installation process fails or gives you an error message, please reinstall the driver with logging enabled so that we may investigate the cause for this issue. Instruction available from the URL below:

http://nvidia.custhelp.com/app/answers/detail/a_id/3171

9) If you are seeing constant TDRs/BSOD in desktop apps/games, providing the logs from your crash dump files may assist us in understanding the cause. Here is a KBA with more information on collecting crash dump files:

http://nvidia.custhelp.com/app/answers/detail/a_id/3335/session/L3RpbWUvMTM3NTE5NDAwOS9zaWQvN2psRGN3d2w%3D

Please send the crash dump files to driverfeedback@nvidia.com. Make sure to include description of the problem, driver version and your system specification with your email.

Please send me a PM if I fail to keep up on replying in any specific thread or leave a driver feedback: Driver Feedback

#1
Posted 07/30/2013 02:22 PM   
Next driver will include a few fixes targeting the TDR issues reported by users. For users with desktop TDR issues introduced in R320.xx, please use the following thread: https://forums.geforce.com/default/topic/546165/geforce-drivers/geforce-r320-xx-r326-xx-display-driver-stability-feedback-thread-/ Here is a list of some bugs which are fixed in our upcoming driver: -Some 27" 1440p monitors with Korean B grade panels are not detected. [1329305] -The NVIDIA Driver fails to install on some systems. [1329909] -TDR error may occur when the system is idle for 36 hours. [1330455] -[Metro: Last Light]: Game performance drops with latest PhysX software. [1316114] -[GeForce GTX TITAN][Sniper Elite V2]: The benchmark crashes when Advanced Shadows is turned. [1253786] -[GeForce GTX 650Ti][Surround]: When three displays connected in 2D Surround mode, the Windows Start button cannot be clicked. [1299351] -[SLI][Sleeping Dogs]: The game crashes when played with SLI enabled. [1327315] -[NFS]: There is corruption on the screen when playing the game. [1315717] -[Surround][Far Cry 3]: With 3D Surround enabled, the system hangs when changing the in-game Surround resolution. [1256120] -[SLI][Windows Magnifier]: With SLI enabled, the application crashes when attempting to close. [1339556] -[NFS]: There is corruption on the screen when playing the game. [1315717] -Faceworks demo shows DIgital Ira character with yellow beard [1338771] -Far Cry 3 severe FPS drop in performance in SLI mode sometimes while gaming [1349607] Here is a list of bugs that are targeted for next major driver branch. I will be continually adding more bugs to this list: 1328590 - Black artifacts on screen in Battlefield 3 when playing with Ultra preset graphic setting in Golf of Oman map 1295996 - [Surround]: 320.18: Dragon Age II exhibits lower performance after driver update 1349581 - GRID 2 minimum FPS is much lower in SLI mode than in single GPU mode
Next driver will include a few fixes targeting the TDR issues reported by users. For users with desktop TDR issues introduced in R320.xx, please use the following thread:
https://forums.geforce.com/default/topic/546165/geforce-drivers/geforce-r320-xx-r326-xx-display-driver-stability-feedback-thread-/

Here is a list of some bugs which are fixed in our upcoming driver:

-Some 27" 1440p monitors with Korean B grade panels are not detected. [1329305]
-The NVIDIA Driver fails to install on some systems. [1329909]
-TDR error may occur when the system is idle for 36 hours. [1330455]
-[Metro: Last Light]: Game performance drops with latest PhysX software. [1316114]
-[GeForce GTX TITAN][Sniper Elite V2]: The benchmark crashes when Advanced Shadows is turned. [1253786]
-[GeForce GTX 650Ti][Surround]: When three displays connected in 2D Surround mode, the Windows Start button cannot be clicked. [1299351]
-[SLI][Sleeping Dogs]: The game crashes when played with SLI enabled. [1327315]
-[NFS]: There is corruption on the screen when playing the game. [1315717]
-[Surround][Far Cry 3]: With 3D Surround enabled, the system hangs when changing the in-game Surround resolution. [1256120]
-[SLI][Windows Magnifier]: With SLI enabled, the application crashes when attempting to close. [1339556]
-[NFS]: There is corruption on the screen when playing the game. [1315717]
-Faceworks demo shows DIgital Ira character with yellow beard [1338771]
-Far Cry 3 severe FPS drop in performance in SLI mode sometimes while gaming [1349607]

Here is a list of bugs that are targeted for next major driver branch. I will be continually adding more bugs to this list:
1328590 - Black artifacts on screen in Battlefield 3 when playing with Ultra preset graphic setting in Golf of Oman map
1295996 - [Surround]: 320.18: Dragon Age II exhibits lower performance after driver update
1349581 - GRID 2 minimum FPS is much lower in SLI mode than in single GPU mode

Please send me a PM if I fail to keep up on replying in any specific thread or leave a driver feedback: Driver Feedback

#2
Posted 07/30/2013 02:22 PM   
was the 36 hour tdr issue solved for the 7xx series owners?
was the 36 hour tdr issue solved for the 7xx series owners?

#3
Posted 07/30/2013 02:31 PM   
No it was not, he specifically says that at the bottom of the release notes.
No it was not, he specifically says that at the bottom of the release notes.

#4
Posted 07/30/2013 02:42 PM   
I try 326.49 driver on default nvidia clock. No TDR no BSOD just freeze on the desktop or in browser when I click the link. (Sorry, no minidump file) The 314.22 driver everything is fine. One idea: The software protection too slow for new faster routines? sorry for my bad english
I try 326.49 driver on default nvidia clock. No TDR no BSOD just freeze on the desktop or in browser when I click the link. (Sorry, no minidump file) The 314.22 driver everything is fine. One idea: The software protection too slow for new faster routines?

sorry for my bad english

Asus M2N-E | AMD Phenom II X4 945 (AC Freezer 64 Pro PWM) | 4x1GB/800Mhz Kingston Value RAM | Gigabyte GTX 460 1GB OC | Samsung F1 1TB 32MB (HD103SJ) | Chieftec GPS-450AA-101 A | Creavie SB X-FI Xtreme Gamer | NZXT Lexa S Crafted | Philips 190 WV | Win7 Ultimate x64 SP1

#5
Posted 07/30/2013 02:44 PM   
in BF3 i notice more fps, and the msaa bug have been fixed thanks a lot for that :) ! but my flicker problem in bf3 on certain Areas is not fixed [url]https://forums.geforce.com/default/topic/549711/pc-games/random-black-flicker-using-downsampling-bf3/[/url]
in BF3 i notice more fps, and the msaa bug have been fixed

thanks a lot for that :) !

but my flicker problem in bf3 on certain Areas is not fixed
https://forums.geforce.com/default/topic/549711/pc-games/random-black-flicker-using-downsampling-bf3/

GPU: SLI EVGA GTX980 ACX 2.0 - 347.25 WHQL
CPU: 3770k 4.0GHz
OS: Win7 64bit
RAM: 4x 4GB HyperX Beast
MB: GA-z77x-up4 TH

#6
Posted 07/30/2013 03:05 PM   
ManuelG, my friend. Where is Shadowplay? It was promised with GE 1.6 but it is not there. I know it is not your department but can someone give a solid answer from Nvidia? Thank you.
ManuelG, my friend.

Where is Shadowplay?

It was promised with GE 1.6 but it is not there.

I know it is not your department but can someone give a solid answer from Nvidia?

Thank you.

#7
Posted 07/30/2013 03:14 PM   
These drivers still give me a black screen/system hardlock when installing on a computer using a DP 1.2 display. If I have a DP 1.1 monitor connected to the DP 1.2 display, the system thinks its the primary, and configures only that display. This particular system uses a 680 as the primary adapter, and a 650Ti for PhysX. They installed smoothly on my other computer, though the HDMI bug -- in which the display EDID information is "lost" when the display is connected to a home theater receiver that is powered off then powered on -- still exists. These problems seem to be getting worse with the 32x.xx driver series...any chance of having it looked at?
These drivers still give me a black screen/system hardlock when installing on a computer using a DP 1.2 display. If I have a DP 1.1 monitor connected to the DP 1.2 display, the system thinks its the primary, and configures only that display. This particular system uses a 680 as the primary adapter, and a 650Ti for PhysX.

They installed smoothly on my other computer, though the HDMI bug -- in which the display EDID information is "lost" when the display is connected to a home theater receiver that is powered off then powered on -- still exists.

These problems seem to be getting worse with the 32x.xx driver series...any chance of having it looked at?

The Monolith - Mark II: Intel Core i7-4930K @ 4.3 | Asus Rampage IV Black Edition |
32 GB Corsair Vengeance Pro DDR3-1866 | CoolerMaster HAF XM | Creative Soundblaster ZxR |
Titan SC SLI | Antec HCP-1200 | 840 Pro 512GB x2 RAID 0 | beyerdynamic DT 880 |

#8
Posted 07/30/2013 03:24 PM   
[quote="MadUser#2312"]in BF3 i notice more fps, and the msaa bug have been fixed thanks a lot for that :) ! but my flicker problem in bf3 on certain Areas is not fixed [url]https://forums.geforce.com/default/topic/549711/pc-games/random-black-flicker-using-downsampling-bf3/[/url][/quote] I PM'd you back. Added bug to bugs summary: https://forums.geforce.com/default/topic/569894/geforce-drivers/official-nvidia-326-41-beta-display-driver-feedback-thread-released-7-30-13-/post/3878097/#3878097
MadUser#2312 said:in BF3 i notice more fps, and the msaa bug have been fixed

thanks a lot for that :) !

but my flicker problem in bf3 on certain Areas is not fixed
https://forums.geforce.com/default/topic/549711/pc-games/random-black-flicker-using-downsampling-bf3/


I PM'd you back. Added bug to bugs summary:
https://forums.geforce.com/default/topic/569894/geforce-drivers/official-nvidia-326-41-beta-display-driver-feedback-thread-released-7-30-13-/post/3878097/#3878097

Please send me a PM if I fail to keep up on replying in any specific thread or leave a driver feedback: Driver Feedback

#9
Posted 07/30/2013 03:33 PM   
Is "nvlddmkm" error or also "Display driver Stopped responding and has recovered" included for Windows 8 64bit users? AMD FX(tm)-8320 Eight-Core G.SKILL F3-14900CL9D-8GBSR ASRock970 Extreme3 bios 1.71 NVIDIA GTX 550 Ti(PointOfView) back to 306.97 driver Windows 8 PRO 64bit All Updates installed Using NVidia HD Audio in iiyama ProLite E2403WS(Realtek ALC892 Disabled in m/b bios)
Is "nvlddmkm" error or also "Display driver Stopped responding and has recovered" included for Windows 8 64bit users?


AMD FX(tm)-8320 Eight-Core
G.SKILL F3-14900CL9D-8GBSR
ASRock970 Extreme3 bios 1.71
NVIDIA GTX 550 Ti(PointOfView) back to 306.97 driver
Windows 8 PRO 64bit All Updates installed
Using NVidia HD Audio in iiyama ProLite E2403WS(Realtek ALC892 Disabled in m/b bios)

#10
Posted 07/30/2013 03:37 PM   
Interestingly it seems any driver higher then 320.49 does not run Metro Last Light well on a pair of 770's in SLI. On 320.49 I can get a average of 64 fps with everything on max and no SSAA but on any driver above that performance hits rock bottom and hits 20fps max with the same settings.
Interestingly it seems any driver higher then 320.49 does not run Metro Last Light well on a pair of 770's in SLI.

On 320.49 I can get a average of 64 fps with everything on max and no SSAA but on any driver above that performance hits rock bottom and hits 20fps max with the same settings.

#11
Posted 07/30/2013 03:37 PM   
wow, i can now overclock my gigabyte GTX 770 more than +65 offset without the kernel driver timeout :D Life is good now! Keep it up from this point!
wow, i can now overclock my gigabyte GTX 770 more than +65 offset without the kernel driver timeout :D

Life is good now! Keep it up from this point!

#12
Posted 07/30/2013 03:40 PM   
[quote="Jytra"]These drivers still give me a black screen/system hardlock when installing on a computer using a DP 1.2 display. If I have a DP 1.1 monitor connected to the DP 1.2 display, the system thinks its the primary, and configures only that display. This particular system uses a 680 as the primary adapter, and a 650Ti for PhysX. They installed smoothly on my other computer, though the HDMI bug -- in which the display EDID information is "lost" when the display is connected to a home theater receiver that is powered off then powered on -- still exists. These problems seem to be getting worse with the 32x.xx driver series...any chance of having it looked at?[/quote] I haven't been able to reproduce this isssue on my Dell UltraSharp U2913WM with DP 1.2. What monitor are you using? Can you email me your VBIOS from your Titan graphics card as it may be VBIOS specific issue. Email it to driverfeedback@nvidia.com.
Jytra said:These drivers still give me a black screen/system hardlock when installing on a computer using a DP 1.2 display. If I have a DP 1.1 monitor connected to the DP 1.2 display, the system thinks its the primary, and configures only that display. This particular system uses a 680 as the primary adapter, and a 650Ti for PhysX.

They installed smoothly on my other computer, though the HDMI bug -- in which the display EDID information is "lost" when the display is connected to a home theater receiver that is powered off then powered on -- still exists.

These problems seem to be getting worse with the 32x.xx driver series...any chance of having it looked at?


I haven't been able to reproduce this isssue on my Dell UltraSharp U2913WM with DP 1.2. What monitor are you using? Can you email me your VBIOS from your Titan graphics card as it may be VBIOS specific issue. Email it to driverfeedback@nvidia.com.

Please send me a PM if I fail to keep up on replying in any specific thread or leave a driver feedback: Driver Feedback

#13
Posted 07/30/2013 03:46 PM   
[quote="iARDAs"]ManuelG, my friend. Where is Shadowplay? It was promised with GE 1.6 but it is not there. I know it is not your department but can someone give a solid answer from Nvidia? Thank you.[/quote] We are still working on finishing up ShadowPlay. Currently no ETA.
iARDAs said:ManuelG, my friend.

Where is Shadowplay?

It was promised with GE 1.6 but it is not there.

I know it is not your department but can someone give a solid answer from Nvidia?

Thank you.


We are still working on finishing up ShadowPlay. Currently no ETA.

Please send me a PM if I fail to keep up on replying in any specific thread or leave a driver feedback: Driver Feedback

#14
Posted 07/30/2013 03:47 PM   
[quote="ManuelG"] I PM'd you back. Added bug to bugs summary: https://forums.geforce.com/default/topic/569894/geforce-drivers/official-nvidia-326-41-beta-display-driver-feedback-thread-released-7-30-13-/post/3878097/#3878097[/quote] thank you
ManuelG said:

I PM'd you back. Added bug to bugs summary:
https://forums.geforce.com/default/topic/569894/geforce-drivers/official-nvidia-326-41-beta-display-driver-feedback-thread-released-7-30-13-/post/3878097/#3878097


thank you

GPU: SLI EVGA GTX980 ACX 2.0 - 347.25 WHQL
CPU: 3770k 4.0GHz
OS: Win7 64bit
RAM: 4x 4GB HyperX Beast
MB: GA-z77x-up4 TH

#15
Posted 07/30/2013 03:59 PM   
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