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Alienware M17x R4
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Its a normal reference/stock Titan, no Overclock applied.
Only Metro Last Light, game is crashing with the Display Driver stopped responding and recovered error (TDR) on a random basis. This can happen within 10 minutes or take over 2 hours. All other games and bechmark tools run 100% stable (Crysis 3, 3DMark, Ungine, GRID 2, Tomb Raider, etc. etc.).
Metro LL will also sometimes show weird black triangles/artifacts on the screen and missing textures, its possible to look through walls when that happens. This is usually fixed by restarting the game. Users on Steam forums reported it only happens with Tessellation at High or Very High.
My settings for the game are 2560x1440 Fullscreen, SSAA Off and everything else at Very High or the respective maximum setting, PhysX and Vsync enabled. Pretty much everyone I know who played this game on Nvidia cards had a few random Driver crashes during their playtime. Please look into general stability issues and forward it to 4A Games as well.
Thanks and kind regards
Blazzin_Ace said:320.xx drivers have an issue with GTX 680M gpu's and 120hz 3d displays in which it turns off the display and nothing can be seen, at least until you log in on safe mode and roll back to any of the older drivers.
Specs are in Sig.
Model: Clevo P570WM Laptop
GPU: GeForce GTX 980M ~8GB GDDR5
CPU: Intel Core i7-4960X CPU +4.2GHz (12 CPUs)
Memory: 32GB Corsair Vengeance DDR3L 1600MHz, 4x8gb
OS: Microsoft Windows 7 Ultimate
I have been a vegan since 1969. I have experienced more prejudice than anyone can possibly imagine. So much for my civil rights.
jakeo65 said:1) Intel I7 860 @2.80ghz
Thermaltake Black Widow W0319RU 850W ATX 12V v2.3, EPS 12V v2.91
evga GTX 470 cant tell clock speeds because i cant instal any drivers because of a blue screen after windows startup. so i just run without nvidia drivers
HP W2007 monitor
Windows 7 x64
also getting blue horizontal lines on my screen on what it seems only non white colors right now.
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