where is latset driver Version of FX 5200
where is latset driver Version of FX 5200 with 128 MB of Memory
i have already Version 96.85
Product Version :7.15.10.9685
and i want to know is the Latest driver version is needful of not for games i like to Play
Trainz 2009 (TS 2009) its littel slow but is cool
thanks
where is latset driver Version of FX 5200 with 128 MB of Memory

i have already Version 96.85

Product Version :7.15.10.9685

and i want to know is the Latest driver version is needful of not for games i like to Play

Trainz 2009 (TS 2009) its littel slow but is cool

thanks

#1
Posted 04/29/2012 02:02 PM   
Which version of Windows do you have?
Which version of Windows do you have?

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#2
Posted 04/29/2012 04:19 PM   
[quote name='Drummerjed' date='29 April 2012 - 12:19 PM' timestamp='1335716388' post='1402312']
Which version of Windows do you have?
[/quote]

That would be Vista or 7 according to the version number.

FX 5200 is an outdated video card. There isn't any driver that will help it, sorry.
[quote name='Drummerjed' date='29 April 2012 - 12:19 PM' timestamp='1335716388' post='1402312']

Which version of Windows do you have?





That would be Vista or 7 according to the version number.



FX 5200 is an outdated video card. There isn't any driver that will help it, sorry.

"This is your code. These are also your bugs. Really. Yes, the API runtime and the
driver have bugs, but this is not one of them. Now go fix it already." -fgiesen

#3
Posted 04/30/2012 07:24 AM   
I have an FX 5200 on a 2 GHz P4, and the last published WinXP driver was released just prior to the GeForce redesign:

[url="http://www.geforce.com/drivers/results/5753"]GF 175.19 WHQL[/url]

I'm assuming at least XP, since the last Win98 driver released was 81.98 - many versions prior to your posted copy...

I have an FX 5200 on a 2 GHz P4, and the last published WinXP driver was released just prior to the GeForce redesign:



GF 175.19 WHQL



I'm assuming at least XP, since the last Win98 driver released was 81.98 - many versions prior to your posted copy...


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#4
Posted 04/30/2012 08:50 AM   
[quote name='nvtweakman' date='30 April 2012 - 03:24 AM' timestamp='1335770653' post='1402522']
That would be Vista or 7 according to the version number.

FX 5200 is an outdated video card. There isn't any driver that will help it, sorry.
[/quote]
Compare the last four digits to the GeForce number - just like always, except these days it's five digits.

Yes - I had my coffee this morning...
[quote name='nvtweakman' date='30 April 2012 - 03:24 AM' timestamp='1335770653' post='1402522']

That would be Vista or 7 according to the version number.



FX 5200 is an outdated video card. There isn't any driver that will help it, sorry.



Compare the last four digits to the GeForce number - just like always, except these days it's five digits.



Yes - I had my coffee this morning...

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#5
Posted 04/30/2012 08:54 AM   
[quote name='jaafaman' date='30 April 2012 - 04:54 AM' timestamp='1335776055' post='1402537']
Compare the last four digits to the GeForce number - just like always, except these days it's five digits.[/quote]

Use the entire version number. Starts with a 7, so it's Vista or higher.

The FX series is pretty much crap for anything newer than XP because it doesn't support DX9 in hardware (which means it doesn't meet the minimum requirements for later OS versions).
[quote name='jaafaman' date='30 April 2012 - 04:54 AM' timestamp='1335776055' post='1402537']

Compare the last four digits to the GeForce number - just like always, except these days it's five digits.



Use the entire version number. Starts with a 7, so it's Vista or higher.



The FX series is pretty much crap for anything newer than XP because it doesn't support DX9 in hardware (which means it doesn't meet the minimum requirements for later OS versions).

"This is your code. These are also your bugs. Really. Yes, the API runtime and the
driver have bugs, but this is not one of them. Now go fix it already." -fgiesen

#6
Posted 04/30/2012 11:19 AM   
Interesting. I searched for Win7, weren't any listed. The driver he referred is actually the only driver that pops for Vista (which, yes, works on 7). I had checked only because the card doesn't have enough VRAM for Aero but wasn't sure if Vista drivers were even written for it. And it seems to me that I recall the first [i]Vista[/i] drivers actually starting off the 100.xx branch. So yeah - if that opening "7" means such then he's definitely stuck.

The system mine's installed in is actually a dual-boot Win98/XP Home. In XP mode it's simply a file server for some archived DVDs and in 98 mode it's used for old games like Descent, Wing Commander, Doom2 and their ilk. Now [i]those[/i] games it does very well on.

But the card will run DX-9. The FX 5000-series were even touted as the first DX-9 cards in their class, though I can't say much for how lofty that class may think itself these days. The system I'm browsing on has a P4 also, with a 6600 GT, another DX-9 card, and [i]neither[/i] one of them are keeping me from missing the burnt-out Lynnfield with its three GTX 470s...

Interesting. I searched for Win7, weren't any listed. The driver he referred is actually the only driver that pops for Vista (which, yes, works on 7). I had checked only because the card doesn't have enough VRAM for Aero but wasn't sure if Vista drivers were even written for it. And it seems to me that I recall the first Vista drivers actually starting off the 100.xx branch. So yeah - if that opening "7" means such then he's definitely stuck.



The system mine's installed in is actually a dual-boot Win98/XP Home. In XP mode it's simply a file server for some archived DVDs and in 98 mode it's used for old games like Descent, Wing Commander, Doom2 and their ilk. Now those games it does very well on.



But the card will run DX-9. The FX 5000-series were even touted as the first DX-9 cards in their class, though I can't say much for how lofty that class may think itself these days. The system I'm browsing on has a P4 also, with a 6600 GT, another DX-9 card, and neither one of them are keeping me from missing the burnt-out Lynnfield with its three GTX 470s...


Intel Siler DX79SI Desktop Extreme | Intel Core i7-3820 Sandy Bridge-Extreme | DangerDen M6 and Koolance MVR-40s w/Black Ice Stealths | 32 GB Mushkin PC3-12800LV | NVIDIA GTX 660 Ti SLI | PNY GTX 470 | 24 GB RAMDisk (C:\Temp\Temp) | 120 GB Intel Cherryville SSDs (OS and UserData)| 530 GB Western Digital VelociRaptor SATA 2 RAID0 (C:\Games\) | 60 GB G2 SSDs (XP Pro and Linux) | 3 TB Western Digital USB-3 MyBook (Archive) | LG BP40NS20 USB ODD | LG IPS236 Monitor | LogiTech X-530 Speakers | Plantronics GameCom 780 Headphones | Cooler Master UCP 1100 | Cooler Master HAF XB | Windows 7 Pro x64 SP1

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#7
Posted 04/30/2012 08:50 PM   
Hi and welcome to NVIDIA forum, as state GeForce FX Series actually not pass the Microsoft Windows WDDM Driver certified which required for Windows Vista / 7 even through card is support DirectX9 as same issue that as Intel GMA900 series that integrade into 915G Chipset, since it not pass the WDDM WHQL certified so NVIDIA has no choice but to discontinued driver support for GeForce FX series to support Windows Vista and Windows 7 and only support Driver start from GeForce 6 Series onward.
Hi and welcome to NVIDIA forum, as state GeForce FX Series actually not pass the Microsoft Windows WDDM Driver certified which required for Windows Vista / 7 even through card is support DirectX9 as same issue that as Intel GMA900 series that integrade into 915G Chipset, since it not pass the WDDM WHQL certified so NVIDIA has no choice but to discontinued driver support for GeForce FX series to support Windows Vista and Windows 7 and only support Driver start from GeForce 6 Series onward.

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#8
Posted 05/01/2012 06:34 AM   
[quote name='jaafaman' date='30 April 2012 - 04:50 PM' timestamp='1335819041' post='1402741']
But the card will run DX-9.
[/quote]

The drivers support DX9, but FX hardware itself is crippled.
[quote name='jaafaman' date='30 April 2012 - 04:50 PM' timestamp='1335819041' post='1402741']

But the card will run DX-9.





The drivers support DX9, but FX hardware itself is crippled.

"This is your code. These are also your bugs. Really. Yes, the API runtime and the
driver have bugs, but this is not one of them. Now go fix it already." -fgiesen

#9
Posted 05/01/2012 09:20 AM   
[quote name='nvtweakman' date='01 May 2012 - 05:20 AM' timestamp='1335864033' post='1402945']The drivers support DX9, but FX hardware itself is crippled.[/quote]
Well, since you don't take a User/Owner's word for it:

"[i]NVIDIA's big push with its GeForce FX line is top-to-bottom support for DirectX 9 features, including pixel and vertex shaders 2.0, floating point data types, and gobs of internal precision. As the graphics chip behind NVIDIA's GeForce FX 5200 and 5200 Ultra, NV34 has full support for the same DirectX 9 features as even the high-end NV30. What's particularly impressive about NV34 is that NVIDIA has squeezed support for all those DirectX 9 features into a die containing only 45 million transistors—nearly one third as many as NV30[/i]..."

[url="http://techreport.com/articles.x/5065/1"]NVIDIA's GeForce FX 5200 GPU: Between capability and competence

[/url]
"[i]Pixel and Vertex pipelines of NV34 boast limited features compared with NV31 and NV30. Nevertheless, NV34 meets the minimal Microsoft DirectX9 requirements on the hardware level[/i]..."

[url="http://www.xbitlabs.com/articles/graphics/display/nv31-nv34_2.html"]New Family of Low-Cost NVIDIA Chips: GeForce FX 5600/5200 Review. Page 2[/url]


"[i]The GeForce FX 5200, as mentioned, contains NVIDIA's CineFx engine, which translates to support for Microsoft's DX9 API's vertex and pixel shaders version 2.0, There's also high-precision colour (128 bits- 32 bits for red, green, blue and alpha) for more accurate rendering, although the performance toll for enacting it is probably too much for the GPU to handle[/i]..."

[url="http://hexus.net/tech/reviews/graphics/741-asus-v9520td-geforce-fx-5200-128mb/?page=2"]Review: ASUS v9520/TD GeForce FX 5200 128MB[/url]


In fact, here's a whole list: [url="https://www.google.com/#hl=en&gs_nf=1&tok=E0c-FHqd6Nxdk5biWm3NzQ&cp=14&gs_id=15&xhr=t&q=fx+5200+review&pf=p&sclient=psy-ab&oq=fx+5200+review&aq=0&aqi=g1g-v1g-m2&aql=&gs_l=&pbx=1&bav=on.2,or.r_gc.r_pw.r_qf.,cf.osb&fp=e349b87aefdac75e&biw=1089&bih=450"]https://www.google.com/#hl=en&gs_nf=1&tok=E0c-FHqd6Nxdk5biWm3NzQ&cp=14&gs_id=15&xhr=t&q=fx+5200+review&pf=p&sclient=psy-ab&oq=fx+5200+review&aq=0&aqi=g1g-v1g-m2&aql=&gs_l=&pbx=1&bav=on.2,or.r_gc.r_pw.r_qf.,cf.osb&fp=e349b87aefdac75e&biw=1089&bih=450[/url]


As I stated, the DX-9 support (Shader 2) isn't anything to write home about, but it's there...
[quote name='nvtweakman' date='01 May 2012 - 05:20 AM' timestamp='1335864033' post='1402945']The drivers support DX9, but FX hardware itself is crippled.

Well, since you don't take a User/Owner's word for it:



"NVIDIA's big push with its GeForce FX line is top-to-bottom support for DirectX 9 features, including pixel and vertex shaders 2.0, floating point data types, and gobs of internal precision. As the graphics chip behind NVIDIA's GeForce FX 5200 and 5200 Ultra, NV34 has full support for the same DirectX 9 features as even the high-end NV30. What's particularly impressive about NV34 is that NVIDIA has squeezed support for all those DirectX 9 features into a die containing only 45 million transistors—nearly one third as many as NV30..."



NVIDIA's GeForce FX 5200 GPU: Between capability and competence





"Pixel and Vertex pipelines of NV34 boast limited features compared with NV31 and NV30. Nevertheless, NV34 meets the minimal Microsoft DirectX9 requirements on the hardware level..."



New Family of Low-Cost NVIDIA Chips: GeForce FX 5600/5200 Review. Page 2





"The GeForce FX 5200, as mentioned, contains NVIDIA's CineFx engine, which translates to support for Microsoft's DX9 API's vertex and pixel shaders version 2.0, There's also high-precision colour (128 bits- 32 bits for red, green, blue and alpha) for more accurate rendering, although the performance toll for enacting it is probably too much for the GPU to handle..."



Review: ASUS v9520/TD GeForce FX 5200 128MB





In fact, here's a whole list: https://www.google.com/#hl=en&gs_nf=1&tok=E0c-FHqd6Nxdk5biWm3NzQ&cp=14&gs_id=15&xhr=t&q=fx+5200+review&pf=p&sclient=psy-ab&oq=fx+5200+review&aq=0&aqi=g1g-v1g-m2&aql=&gs_l=&pbx=1&bav=on.2,or.r_gc.r_pw.r_qf.,cf.osb&fp=e349b87aefdac75e&biw=1089&bih=450





As I stated, the DX-9 support (Shader 2) isn't anything to write home about, but it's there...

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#10
Posted 05/01/2012 09:24 PM   
I have an aging box with a GeForce FX 5950 Ultra in it. There's [i]effectively[/i] zero support for the GeForce FX Series past Windows XP. In fact, the latest driver I have in that system is one of the Detonator FX drivers (circa series 50 drivers). Anything later than those, throws the card for a loop (problems with 3D rendering, e.g. invisible PC/NPCs in Torchlight). With your GeForce FX 5200 being entry-level for its time, you might be hard pressed for improvements. You could try one of the Detonator FX drivers [i]designed for those cards[/i] and see how you fair or try tweaking your game.
I have an aging box with a GeForce FX 5950 Ultra in it. There's effectively zero support for the GeForce FX Series past Windows XP. In fact, the latest driver I have in that system is one of the Detonator FX drivers (circa series 50 drivers). Anything later than those, throws the card for a loop (problems with 3D rendering, e.g. invisible PC/NPCs in Torchlight). With your GeForce FX 5200 being entry-level for its time, you might be hard pressed for improvements. You could try one of the Detonator FX drivers designed for those cards and see how you fair or try tweaking your game.

GeForce® 560 Ti Designed and Built by NVIDIA®

#11
Posted 05/01/2012 09:40 PM   
[quote name='seyfertsuki' date='01 May 2012 - 05:40 PM' timestamp='1335908403' post='1403181']
I have an aging box with a GeForce FX 5950 Ultra in it. ...the latest driver I have in that system is one of the Detonator FX drivers (circa series 50 drivers).
[/quote]

Same here.
[quote name='seyfertsuki' date='01 May 2012 - 05:40 PM' timestamp='1335908403' post='1403181']

I have an aging box with a GeForce FX 5950 Ultra in it. ...the latest driver I have in that system is one of the Detonator FX drivers (circa series 50 drivers).





Same here.

"This is your code. These are also your bugs. Really. Yes, the API runtime and the
driver have bugs, but this is not one of them. Now go fix it already." -fgiesen

#12
Posted 05/01/2012 10:53 PM   
And here we sit, thirteen posts into the thread and still no response from the OP. We're guessing on quite a bit and assuming the rest...


BTW -

[quote name='seyfertsuki' date='01 May 2012 - 05:40 PM' timestamp='1335908403' post='1403181']
I have an aging box with a GeForce FX 5950 Ultra in it. There's [i]effectively[/i] zero support for the GeForce FX Series past Windows XP. In fact, the latest driver I have in that system is one of the Detonator FX drivers (circa series 50 drivers). Anything later than those, throws the card for a loop (problems with 3D rendering, e.g. invisible PC/NPCs in Torchlight). With your GeForce FX 5200 being entry-level for its time, you might be hard pressed for improvements. You could try one of the Detonator FX drivers [i]designed for those cards[/i] and see how you fair or try tweaking your game.[/quote]

If you're running this with a purpose, you might like my latest Win98 GLide build running a 3dfx Voodoo3 and a Quantum3D Obsidian2:

[url="https://skydrive.live.com/redir.aspx?cid=6eae41c021b73932&resid=6EAE41C021B73932!1051&parid=6EAE41C021B73932!1037"]https://skydrive.live.com/redir.aspx?cid=6eae41c021b73932&resid=6EAE41C021B73932!1051&parid=6EAE41C021B73932!1037[/url]
And here we sit, thirteen posts into the thread and still no response from the OP. We're guessing on quite a bit and assuming the rest...





BTW -



[quote name='seyfertsuki' date='01 May 2012 - 05:40 PM' timestamp='1335908403' post='1403181']

I have an aging box with a GeForce FX 5950 Ultra in it. There's effectively zero support for the GeForce FX Series past Windows XP. In fact, the latest driver I have in that system is one of the Detonator FX drivers (circa series 50 drivers). Anything later than those, throws the card for a loop (problems with 3D rendering, e.g. invisible PC/NPCs in Torchlight). With your GeForce FX 5200 being entry-level for its time, you might be hard pressed for improvements. You could try one of the Detonator FX drivers designed for those cards and see how you fair or try tweaking your game.



If you're running this with a purpose, you might like my latest Win98 GLide build running a 3dfx Voodoo3 and a Quantum3D Obsidian2:



https://skydrive.live.com/redir.aspx?cid=6eae41c021b73932&resid=6EAE41C021B73932!1051&parid=6EAE41C021B73932!1037

Intel Siler DX79SI Desktop Extreme | Intel Core i7-3820 Sandy Bridge-Extreme | DangerDen M6 and Koolance MVR-40s w/Black Ice Stealths | 32 GB Mushkin PC3-12800LV | NVIDIA GTX 660 Ti SLI | PNY GTX 470 | 24 GB RAMDisk (C:\Temp\Temp) | 120 GB Intel Cherryville SSDs (OS and UserData)| 530 GB Western Digital VelociRaptor SATA 2 RAID0 (C:\Games\) | 60 GB G2 SSDs (XP Pro and Linux) | 3 TB Western Digital USB-3 MyBook (Archive) | LG BP40NS20 USB ODD | LG IPS236 Monitor | LogiTech X-530 Speakers | Plantronics GameCom 780 Headphones | Cooler Master UCP 1100 | Cooler Master HAF XB | Windows 7 Pro x64 SP1

Stock is Extreme now

#13
Posted 05/01/2012 11:13 PM   
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