Doubt Card SLI
Dear Menbers Forums nVidia

I have a EVGA GTX 580 but I have on my old PC a EVGA GTX 570, be possible to make a SLI with these cards.

Processor: Intel 3960X
Motherboard: Asus P9X79 DeLuxe
Power Supply: Thermaltake 1200 Watts
Memory: 64 GB G.Skill 2133 MHz
GPU: EVGA GTX 580
Dear Menbers Forums nVidia



I have a EVGA GTX 580 but I have on my old PC a EVGA GTX 570, be possible to make a SLI with these cards.



Processor: Intel 3960X

Motherboard: Asus P9X79 DeLuxe

Power Supply: Thermaltake 1200 Watts

Memory: 64 GB G.Skill 2133 MHz

GPU: EVGA GTX 580

#1
Posted 02/28/2012 02:58 AM   
No you need cards with identical gpu's and amount of VRAM. Can be made by different companies.
No you need cards with identical gpu's and amount of VRAM. Can be made by different companies.

AMD Phenom II X6 1100t Thuban BE with Corsair H110 Liquid Cooler(@3.9ghz)
Gigabyte 990FXA-UD516gb
G.Skill Ripjaws DDR3 1333
3x MSI Geforce GTX 660ti OC edition
Sound Blaster X-Fi Titanium powering Logitech z-5300e 5.1 THX Surround & Creative Fatal1ty Pro headset
1000w Rosewill Bronze PSU
3x Corsair x256 (256gb*3) SATA II SSD in RAID0 through mobo
Hitachi 500gb 7200rpm
Lian Li Lancool K58 Dragon Lord case
NZXT Sentry-2 Fan Controller
Win7 Home Premium 64-bit
3dmark11 P12226 Ice: 25637 Cloud: 14996 Fire: 9099
Image

#2
Posted 02/28/2012 03:11 AM   
If you dont sell the 570 put it in the pc for dedicated physx card, wouldnt hurt...
If you dont sell the 570 put it in the pc for dedicated physx card, wouldnt hurt...

Haf-X rc-942 case
Corsair AX1200
Asus Rampage IV Extreme
I7 3820 3.8 GHZ w/corsair h100 water cooler(push/pull)
32GB CORSAIR VENGEANCE GT DDR3 1600
(2) EVGA GTX 680 SC in sli
(1) gtx 570 for physx
(2) Corsair Force Series GS SSD240GB SATA III(2) WD VelociRaptor 600GB in Raid 0 SB Recon3D Fatal1ty Pro Series
Logitech G19 keyboard
G500 mouse
Acer HN274Hbmiiid Black 3D 27" 2ms
(2) ASUS 24" hdmi 1080p
Win8 pro 64 bit

#3
Posted 03/16/2012 03:48 AM   
A GTX570 is massive overkill for PhysX... A single GTX580 is capable of handling PhysX and rendering on its own.
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