running BF3 @ 60FPS
Hi im new here and i'd like to ask on what settings i could run BF3 @ 60FPS...

here is my rig:
phenom ii x4 840 OC'ed to 3.6ghz
EVGA gtx560 SC
4gb ram ddr3 1333mhz
PSU: FSP Supersonic 500w
Hi im new here and i'd like to ask on what settings i could run BF3 @ 60FPS...



here is my rig:

phenom ii x4 840 OC'ed to 3.6ghz

EVGA gtx560 SC

4gb ram ddr3 1333mhz

PSU: FSP Supersonic 500w

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#1
Posted 11/23/2011 02:40 PM   
i would try everything on ultra, and then turn off the AA ... im able to get 60FPS ++ with everything on ultra, but NO AA ..... some will tell you to try high/medium with x2 or x4 AA but honestly i think it looks better on ultra with no aa
just my .02

i have a 560ti clocked at 850/1700 2100mem
i would try everything on ultra, and then turn off the AA ... im able to get 60FPS ++ with everything on ultra, but NO AA ..... some will tell you to try high/medium with x2 or x4 AA but honestly i think it looks better on ultra with no aa

just my .02



i have a 560ti clocked at 850/1700 2100mem

#2
Posted 11/23/2011 05:53 PM   
well, i gotta try it out... how many fps do you get?
well, i gotta try it out... how many fps do you get?

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#3
Posted 11/23/2011 11:10 PM   
i have vsync enabled so im almost constantly sitting on 55-60 whatever level sometimes caspian border drops to 45 for a bit
i have vsync enabled so im almost constantly sitting on 55-60 whatever level sometimes caspian border drops to 45 for a bit

#4
Posted 11/24/2011 08:08 AM   
but yeah, your GPU is about 10-15% more powerful than my rig.. i could probably sit at preset high dont you think?
but yeah, your GPU is about 10-15% more powerful than my rig.. i could probably sit at preset high dont you think?

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#5
Posted 11/24/2011 10:35 AM   
2 gtx 580 in SLI, 2560x1600 , everything on ultra and 2x or 4x AA, never gets under 60 fps (vsync on) but multiplayer is a little more demanding.
2 gtx 580 in SLI, 2560x1600 , everything on ultra and 2x or 4x AA, never gets under 60 fps (vsync on) but multiplayer is a little more demanding.
[quote name='Zibri' date='24 November 2011 - 11:13 PM' timestamp='1322147592' post='1332160']
2 gtx 580 in SLI, 2560x1600 , everything on ultra and 2x or 4x AA, never gets under 60 fps (vsync on) but multiplayer is a little more demanding.
[/quote]

coolstorybro, im asking for a GTX 560 here
[quote name='Zibri' date='24 November 2011 - 11:13 PM' timestamp='1322147592' post='1332160']

2 gtx 580 in SLI, 2560x1600 , everything on ultra and 2x or 4x AA, never gets under 60 fps (vsync on) but multiplayer is a little more demanding.





coolstorybro, im asking for a GTX 560 here

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#7
Posted 11/24/2011 11:31 PM   
I personally can't live without at least 2x deferred AA turned on... even with Post AA on high. I think you will be playing mostly on high settings with a 560 non-Ti. You'll probably dip below 60fps frequently, but I don't really notice until it gets below 45fps.
I personally can't live without at least 2x deferred AA turned on... even with Post AA on high. I think you will be playing mostly on high settings with a 560 non-Ti. You'll probably dip below 60fps frequently, but I don't really notice until it gets below 45fps.

#8
Posted 11/28/2011 05:51 PM   
[quote name='micron' date='28 November 2011 - 05:51 PM' timestamp='1322502666' post='1334134']
I personally can't live without at least 2x deferred AA turned on... even with Post AA on high. I think you will be playing mostly on high settings with a 560 non-Ti. You'll probably dip below 60fps frequently, but I don't really notice until it gets below 45fps.
[/quote]

If you look at screenshot comparisons of BF3 with deffered AA on and OFF and Post AA (FXAA) set to High you are hard pressed to tell the difference.

Each method deals with a different form of aliasing but the most important "to have" is FXAA and fortunately it does not require huge amounts of resources to enable it.
[quote name='micron' date='28 November 2011 - 05:51 PM' timestamp='1322502666' post='1334134']

I personally can't live without at least 2x deferred AA turned on... even with Post AA on high. I think you will be playing mostly on high settings with a 560 non-Ti. You'll probably dip below 60fps frequently, but I don't really notice until it gets below 45fps.





If you look at screenshot comparisons of BF3 with deffered AA on and OFF and Post AA (FXAA) set to High you are hard pressed to tell the difference.



Each method deals with a different form of aliasing but the most important "to have" is FXAA and fortunately it does not require huge amounts of resources to enable it.

CPU: Core i7 930 @ 4.20ghz 1.3v cooled by Antec Kuhler 920

MOBO: Asus P6X58D Premium

GFX: 2x Asus GTX 560Ti Direct CUII @ 900mhz Core 2200mhz Memory

RAM: Corsair CMG6GX3M3A1600C7 6gb 1600mhz 7-7-7-20 2t

PSU: Thermaltake Toughpower 850 watt

CASE: Antec 1200

APU: X-fi Titanium Fatality SPEAKERS: Logitech X-530 5.1

HDD: 1x OCZ Agility 3 60gb SSD GAMES 2x Western Digital Caviar Black 500gb in RAID 0

DISPLAY: Acer H243HX 24" @ 1920x1080 Resolution

KEYBOARD: Logitech G19 MOUSE: Logitech G5 WHEEL Logitech G25 JOYSTICK Logitech G940

OPERATING SYSTEM: Windows 7 Ultimate x64 RTM

#9
Posted 12/01/2011 04:49 AM   
[quote name='Saijan Prince.' date='01 December 2011 - 01:19 AM' timestamp='1322714958' post='1335655']
If you look at screenshot comparisons of BF3 with deffered AA on and OFF and Post AA (FXAA) set to High you are hard pressed to tell the difference.

Each method deals with a different form of aliasing but the most important "to have" is FXAA and fortunately it does not require huge amounts of resources to enable it.
[/quote]

Until your running around or try to spot people far away. It makes a huge difference when trying to see people through foilage or in grassy areas. I noticed since Turning these settings to max that I can pick people out much easier at distances when they are trying to hide behind something, or in the grass or around rocks.
[quote name='Saijan Prince.' date='01 December 2011 - 01:19 AM' timestamp='1322714958' post='1335655']

If you look at screenshot comparisons of BF3 with deffered AA on and OFF and Post AA (FXAA) set to High you are hard pressed to tell the difference.



Each method deals with a different form of aliasing but the most important "to have" is FXAA and fortunately it does not require huge amounts of resources to enable it.





Until your running around or try to spot people far away. It makes a huge difference when trying to see people through foilage or in grassy areas. I noticed since Turning these settings to max that I can pick people out much easier at distances when they are trying to hide behind something, or in the grass or around rocks.

i5 2500k @ 4.7ghz

MSI P67A-GD55 (B3)

8GB G.Skill Ripjaws 1600mhz DDR3

MSI GTX570 (OC) 786/4200 1.28gb Videocard

Sony Bravia 40" 120hz LCD(TV)

#10
Posted 12/16/2011 06:30 PM   
[quote name='pilotscrappy' date='23 November 2011 - 05:53 PM' timestamp='1322070795' post='1331714']
i would try everything on ultra, and then turn off the AA ... im able to get 60FPS ++ with everything on ultra, but NO AA ..... some will tell you to try high/medium with x2 or x4 AA but honestly i think it looks better on ultra with no aa
just my .02

i have a 560ti clocked at 850/1700 2100mem
[/quote]
It would surprise me if that would work, I also have the EVGA GTX 560 (OC to 973 MHz) and it only runs in 60FPS on High.
[quote name='pilotscrappy' date='23 November 2011 - 05:53 PM' timestamp='1322070795' post='1331714']

i would try everything on ultra, and then turn off the AA ... im able to get 60FPS ++ with everything on ultra, but NO AA ..... some will tell you to try high/medium with x2 or x4 AA but honestly i think it looks better on ultra with no aa

just my .02



i have a 560ti clocked at 850/1700 2100mem



It would surprise me if that would work, I also have the EVGA GTX 560 (OC to 973 MHz) and it only runs in 60FPS on High.

#11
Posted 12/17/2011 01:16 PM   
[quote name='Zedonius666' date='16 December 2011 - 02:30 PM' timestamp='1324060229' post='1343144']
Until your running around or try to spot people far away. It makes a huge difference when trying to see people through foilage or in grassy areas. I noticed since Turning these settings to max that I can pick people out much easier at distances when they are trying to hide behind something, or in the grass or around rocks.
[/quote]


I was looking at the optimize chart that Nvidia has for a 1584 (3 gb ) 580, and I wanted to ask you about settings as im almost 57 and my eyesight is not all that great, and before I got
my new card, my old SLI 9800GT's did not allow me to see anyone very well. I need to be able to see as good as I can, and I just dont understand all the tech stuff about anti alising and
crap like that. Can you please tell me how yours is set up to be able to see better ?? Ive heard some people say the color blindness thing turned on was good too, but have not tired it
yet. Thanks for your help !!! ctguy1955@yahoo.com is my email if you could email me the results of your puter settings for seeing better. Thanks !!!!
[quote name='Zedonius666' date='16 December 2011 - 02:30 PM' timestamp='1324060229' post='1343144']

Until your running around or try to spot people far away. It makes a huge difference when trying to see people through foilage or in grassy areas. I noticed since Turning these settings to max that I can pick people out much easier at distances when they are trying to hide behind something, or in the grass or around rocks.







I was looking at the optimize chart that Nvidia has for a 1584 (3 gb ) 580, and I wanted to ask you about settings as im almost 57 and my eyesight is not all that great, and before I got

my new card, my old SLI 9800GT's did not allow me to see anyone very well. I need to be able to see as good as I can, and I just dont understand all the tech stuff about anti alising and

crap like that. Can you please tell me how yours is set up to be able to see better ?? Ive heard some people say the color blindness thing turned on was good too, but have not tired it

yet. Thanks for your help !!! ctguy1955@yahoo.com is my email if you could email me the results of your puter settings for seeing better. Thanks !!!!

#12
Posted 12/17/2011 03:27 PM   
[quote name='ctguy1955' date='17 December 2011 - 11:57 AM' timestamp='1324135632' post='1343473']
I was looking at the optimize chart that Nvidia has for a 1584 (3 gb ) 580, and I wanted to ask you about settings as im almost 57 and my eyesight is not all that great, and before I got
my new card, my old SLI 9800GT's did not allow me to see anyone very well. I need to be able to see as good as I can, and I just dont understand all the tech stuff about anti alising and
crap like that. Can you please tell me how yours is set up to be able to see better ?? Ive heard some people say the color blindness thing turned on was good too, but have not tired it
yet. Thanks for your help !!! ctguy1955@yahoo.com is my email if you could email me the results of your puter settings for seeing better. Thanks !!!!
[/quote]

One of the advantages that a PC has over say consoles is visual quality, but at a pretty steep cost. The only ways really to clear up the image in a PC game is through higher resolutions, higher Anti-Aliasing (AA), and Higher Anistrophic Filtering (AF). To achieve the BEST possible visual quality in a game like BF3, you need a pretty hefty system.

Anti-Aliasing pretty much smooths out the edges on everything you see on the screen. Take for example your looking at the roof of a building without AA on. The building could look jagged and it could make it difficult to spot a prone sniper because your eyes may just see it as another jaggy. With AA on a higher settings, the jaggedness would go away. Keep in mind that AA helps with character models as well so AA is pretty much simply smoothing out the picture so it don't look so grainy and jagged. AA can be pretty demanding on the GPU, a 580 should handle it well though (depending on what your CPU is).

Anistrophic Filtering isn't really much in terms of being able to spot people, it just makes textures sharper at distances. Most noticably on floors that have a lot of lines. Really wouldn't help a whole lot for picking out other players further away.

Your Resolution is probably the most important thing when looking for a clear picture. Honestly anything lower then 1920x1080 or 1920x1200 is HORRIBLE depending on what kind of Screen you use for playing the game on. This is one of the main reasons consoles look way worse then the PC. I play on a 1080p TV (40") and if I put my resolution to 720p, it looks horrible and very pixelated. This is the reason why LCDs come with a desired resolution to run at. Higher resolutions require strong hardware and the screen you play on must also support the higher resolutions.

In short you could probably run BF3 at a High resolution with most of the settings on Low or Medium, but keep AF and AA maxed for a clear picture. The game would "LOOK" horrible, but would still be easy to spot people.

Also just to note that some newer games come with 2 settings for Anti-Aliasing. BF3 has 2 settings for it. 1 is for Textures and stuff around buildings/characters/tanks etc. The other is for stuff like Smoke/foilage/fog. Both serve the same purpose, smoothing out the edges so they look clear and more defined, instead of having a pixelated/jagged look to them.

Edit: Forgot to mention my settings. My PC specs are listed in my Signature and I run the game on the Preset Ultra with the exception of Motionblur. I hate motionblur and turn it off in every game I play. 1920x1080 resolution and I also turn up the brightness in game.
[quote name='ctguy1955' date='17 December 2011 - 11:57 AM' timestamp='1324135632' post='1343473']

I was looking at the optimize chart that Nvidia has for a 1584 (3 gb ) 580, and I wanted to ask you about settings as im almost 57 and my eyesight is not all that great, and before I got

my new card, my old SLI 9800GT's did not allow me to see anyone very well. I need to be able to see as good as I can, and I just dont understand all the tech stuff about anti alising and

crap like that. Can you please tell me how yours is set up to be able to see better ?? Ive heard some people say the color blindness thing turned on was good too, but have not tired it

yet. Thanks for your help !!! ctguy1955@yahoo.com is my email if you could email me the results of your puter settings for seeing better. Thanks !!!!





One of the advantages that a PC has over say consoles is visual quality, but at a pretty steep cost. The only ways really to clear up the image in a PC game is through higher resolutions, higher Anti-Aliasing (AA), and Higher Anistrophic Filtering (AF). To achieve the BEST possible visual quality in a game like BF3, you need a pretty hefty system.



Anti-Aliasing pretty much smooths out the edges on everything you see on the screen. Take for example your looking at the roof of a building without AA on. The building could look jagged and it could make it difficult to spot a prone sniper because your eyes may just see it as another jaggy. With AA on a higher settings, the jaggedness would go away. Keep in mind that AA helps with character models as well so AA is pretty much simply smoothing out the picture so it don't look so grainy and jagged. AA can be pretty demanding on the GPU, a 580 should handle it well though (depending on what your CPU is).



Anistrophic Filtering isn't really much in terms of being able to spot people, it just makes textures sharper at distances. Most noticably on floors that have a lot of lines. Really wouldn't help a whole lot for picking out other players further away.



Your Resolution is probably the most important thing when looking for a clear picture. Honestly anything lower then 1920x1080 or 1920x1200 is HORRIBLE depending on what kind of Screen you use for playing the game on. This is one of the main reasons consoles look way worse then the PC. I play on a 1080p TV (40") and if I put my resolution to 720p, it looks horrible and very pixelated. This is the reason why LCDs come with a desired resolution to run at. Higher resolutions require strong hardware and the screen you play on must also support the higher resolutions.



In short you could probably run BF3 at a High resolution with most of the settings on Low or Medium, but keep AF and AA maxed for a clear picture. The game would "LOOK" horrible, but would still be easy to spot people.



Also just to note that some newer games come with 2 settings for Anti-Aliasing. BF3 has 2 settings for it. 1 is for Textures and stuff around buildings/characters/tanks etc. The other is for stuff like Smoke/foilage/fog. Both serve the same purpose, smoothing out the edges so they look clear and more defined, instead of having a pixelated/jagged look to them.



Edit: Forgot to mention my settings. My PC specs are listed in my Signature and I run the game on the Preset Ultra with the exception of Motionblur. I hate motionblur and turn it off in every game I play. 1920x1080 resolution and I also turn up the brightness in game.

i5 2500k @ 4.7ghz

MSI P67A-GD55 (B3)

8GB G.Skill Ripjaws 1600mhz DDR3

MSI GTX570 (OC) 786/4200 1.28gb Videocard

Sony Bravia 40" 120hz LCD(TV)

#13
Posted 12/18/2011 04:31 PM   
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