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The only thing I can think of, is make sure you run the tool before you start DHR. The other thing to keep in mind, make sure the game is set to DirectX11 and make sure 3D mode is enabled. You can use the DHR configurator for that. I have everything set to max except for the Shadows which is set to Normal. You do need to start the tool before you launch DHR. One other point, if you turn off 3D Vision during play (i.e. ctrl + T) the 3D settings will revert to whatever is set in the DHR configuration. I just leave 3D Vision on during my play session. Otherwise you have to exit the game and restart. I hope these tips help.
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bo3b said:I didn't use Flugan's tool, but here are a couple of shots with max depth, max convergence that the game allows. I'm never sure we are talking about the same thing, as these shots seemed really good to me. No broken light effects, or other 3D anomalies when I took these awhile back: http://photos.3dvisionlive.com/bo3bber/image/4f978fa03785017b76000000/ http://photos.3dvisionlive.com/bo3bber/image/516a71a35ec346522100013b/
Flugan said:I feel great, managed to write an autohotkey toggle script that Changes the in-memory convergence value. Having a separate convergence setting when aiming down the sight is key to achieving good 3D settings.
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