Metro 2033 DX11 settings
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Well I just got a new pair of 560 Ti cards in SLI.

Gave them a test run on Metro and found the best compromise in quality and performance to be DX11, DOF enabled, Tessellation Enabled and PhysX ON @ 1920x1080, High Settings and 16xAF

That yields me a constant 60fps and looks much better than what it did on Very High DX10 with PhysX ON, with my 275's so I am happy with it all in all.

Sucks that enabling very high seems to cut the performance in exactly half....but to be honest I can barely tell the difference between DX11 High and Very High, as long as DOF and Tessellation are on.

What are you guys running your Metro DX11 settings on?
Well I just got a new pair of 560 Ti cards in SLI.



Gave them a test run on Metro and found the best compromise in quality and performance to be DX11, DOF enabled, Tessellation Enabled and PhysX ON @ 1920x1080, High Settings and 16xAF



That yields me a constant 60fps and looks much better than what it did on Very High DX10 with PhysX ON, with my 275's so I am happy with it all in all.



Sucks that enabling very high seems to cut the performance in exactly half....but to be honest I can barely tell the difference between DX11 High and Very High, as long as DOF and Tessellation are on.



What are you guys running your Metro DX11 settings on?

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#1
Posted 04/08/2011 01:04 AM   
You know how I ran it... Completely maxed out. Definitely gave the 480's a nice workout even with the GTX260 Core 216 dedicated as PPU.

I was a little puzzled by the game though. At times when there was seemingly no action and not much detail my GPU's would be maxed out 99% each and frame rates would be in the 50's. Also, don't be fooled by one area thinking you'll run V-sync the the entire game. I definitely saw dips down into the 30's at times. I talked about it in detail in my review.
You know how I ran it... Completely maxed out. Definitely gave the 480's a nice workout even with the GTX260 Core 216 dedicated as PPU.



I was a little puzzled by the game though. At times when there was seemingly no action and not much detail my GPU's would be maxed out 99% each and frame rates would be in the 50's. Also, don't be fooled by one area thinking you'll run V-sync the the entire game. I definitely saw dips down into the 30's at times. I talked about it in detail in my review.

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#3
Posted 04/08/2011 05:31 AM   
DOF is a waste of performance, I'd say turn it off. I run with everything but DOF on and that game is gorgeous.
DOF is a waste of performance, I'd say turn it off. I run with everything but DOF on and that game is gorgeous.



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#4
Posted 04/08/2011 05:57 AM   
I might replay the game once my room is finished being decorated.
I might replay the game once my room is finished being decorated.

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#5
Posted 04/08/2011 12:36 PM   
[quote name='Goddess84' date='08 April 2011 - 06:57 AM' timestamp='1302242274' post='1221249']
DOF is a waste of performance, I'd say turn it off. I run with everything but DOF on and that game is gorgeous.
[/quote]

Agreed, dof really doesn't make the game look better. In fact I thought it made it look worse.
[quote name='Goddess84' date='08 April 2011 - 06:57 AM' timestamp='1302242274' post='1221249']

DOF is a waste of performance, I'd say turn it off. I run with everything but DOF on and that game is gorgeous.





Agreed, dof really doesn't make the game look better. In fact I thought it made it look worse.

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#6
Posted 04/24/2011 02:54 AM   
I just got it to try in 3D and hoping I wont have to turn off too much eye candy lol
I just got it to try in 3D and hoping I wont have to turn off too much eye candy lol

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#7
Posted 04/24/2011 04:14 PM   
[quote name='Suntory_Times' date='23 April 2011 - 10:54 PM' timestamp='1303613666' post='1229491']
Agreed, dof really doesn't make the game look better. In fact I thought it made it look worse.
[/quote]

[i]The same can be said with Diffused Depth of Field on "Dragon Age 2." There is a difference between depth of field done properly, and excessive use of depth of field to compensate for poor distance rendering(FOV). The same can be said for other post processing effects such as parallax occlusion mapping, and tessellation. Developers should go all or nothing on these features, and if they chose the first option, optimization and extent of use should go into the concept.

The first question developers should ask before considering these features is: Is our title about the eye candy? If only certain portions deliver, and the rest is mediocre, why implement features that will highlight its ineffectiveness to "drop jaws." These post processes should polish an already gorgeous game, not inflict damage on visual aesthetic.[/i]

-Hooks
[quote name='Suntory_Times' date='23 April 2011 - 10:54 PM' timestamp='1303613666' post='1229491']

Agreed, dof really doesn't make the game look better. In fact I thought it made it look worse.





The same can be said with Diffused Depth of Field on "Dragon Age 2." There is a difference between depth of field done properly, and excessive use of depth of field to compensate for poor distance rendering(FOV). The same can be said for other post processing effects such as parallax occlusion mapping, and tessellation. Developers should go all or nothing on these features, and if they chose the first option, optimization and extent of use should go into the concept.



The first question developers should ask before considering these features is: Is our title about the eye candy? If only certain portions deliver, and the rest is mediocre, why implement features that will highlight its ineffectiveness to "drop jaws." These post processes should polish an already gorgeous game, not inflict damage on visual aesthetic.




-Hooks

QUOTE (The Professor @ Oct 31 2010, 04:59 AM)

*Jeremy Clarkson face*



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#8
Posted 04/24/2011 05:36 PM   
i agree completely.
i agree completely.

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#9
Posted 04/26/2011 05:16 AM   
I run max full dx 11@ 1080p. I have one oc'd gtx470 n I average 22-38 fps.
I run max full dx 11@ 1080p. I have one oc'd gtx470 n I average 22-38 fps.

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#10
Posted 06/23/2011 01:52 AM   
Post some benchmark results, like I did on my review with the game cranked up
Post some benchmark results, like I did on my review with the game cranked up

#11
Posted 06/24/2011 03:43 AM   
I dont remember But mines on max.
I dont remember But mines on max.

#12
Posted 07/15/2011 10:12 PM   
I play Metro 2033 on my GTX 260 and while not DX11 its still OK
I play Metro 2033 on my GTX 260 and while not DX11 its still OK

#13
Posted 07/18/2011 02:06 AM   
[quote name='-{RaptoR}-' date='07 April 2011 - 09:08 PM' timestamp='1302239300' post='1221225']
I run everything maxed out. Runs like butter on SLI GTX580s
[/quote]
Raptor, as much as I envy you. (And your clever style). If I had a rig like you I would spend less time telling people to get twin GTX580's and more time playing with them. That being said, I'd do your machine in a second and that's all it would take.
[quote name='-{RaptoR}-' date='07 April 2011 - 09:08 PM' timestamp='1302239300' post='1221225']

I run everything maxed out. Runs like butter on SLI GTX580s



Raptor, as much as I envy you. (And your clever style). If I had a rig like you I would spend less time telling people to get twin GTX580's and more time playing with them. That being said, I'd do your machine in a second and that's all it would take.

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#14
Posted 07/21/2011 10:49 PM   
[quote name='Mr.Pinkolicious' date='22 July 2011 - 11:49 AM' timestamp='1311288591' post='1268846']
Raptor, as much as I envy you. (And your clever style). If I had a rig like you I would spend less time telling people to get twin GTX580's and more time playing with them. That being said, I'd do your machine in a second and that's all it would take.
[/quote]

I do a lot of my posting from work.

(Shhhh don't tell my boss!)
[quote name='Mr.Pinkolicious' date='22 July 2011 - 11:49 AM' timestamp='1311288591' post='1268846']

Raptor, as much as I envy you. (And your clever style). If I had a rig like you I would spend less time telling people to get twin GTX580's and more time playing with them. That being said, I'd do your machine in a second and that's all it would take.





I do a lot of my posting from work.



(Shhhh don't tell my boss!)
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